November 25, 2017
4DX Review- Coco
This is a *mostly* spoiler-free review of Coco in 4DX format. This isn’t designed to a be a review of the movie as much is it’s a review of the 4DX experience for this movie.
Coco is Pixar’s latest blockbuster and for a good reason. The stunningly beautiful film is filled with stories of how family is important, why we should never judge others, and the importance of true friendship. The 4DX does a great job with the wind effects and the motion seats, while minimal, add a nice sense of movement to a few key scenes. As is typical with 4DX the motion seats shine best during the fight scenes. The use of the leg ticklers during these fight scenes added a surprise not typically used during most 4DX fight scenes, and one that I hope is used more during them in the future.
The in-seat air cannons were also used sparingly but helped with the scenes they were in.
Sadly, there was little if any (I didn’t notice any at all) scents used in the film. This seems like such a big missed opportunity for a movie where nearly every scene is filled with flowers. The scenes involving the bridge especially would’ve really been enhanced by scents.
There also seemed to be little to no smoke and snow effects. Again, there are scenes where both of these effects could’ve been used. The bubble effects were used at the very end of the movie, practically as the credits began to roll. This was a fun way to end the film but other scenes, such as the large party scene, could’ve used the bubble effects better.
Overall, the effects used in Coco was great, but they used way to sparingly and many effects were simply just left out. Coco is a must see in 3D, but you can skip the 4DX for this one
Use of 4DX Effects- 2 out of 4
Movie Overall- 4 out of 4